VrayMultiStageRender Update History | Forum
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VrayMultiStageRender v2.1.12
- Fixes a bug for 3ds max 2012 with copying of settings from source cameras to VrayCam.
VrayMultiStageRender v2.1.11
- Adds ability to setup subnet mask for rendering through BackBurner.
- Update the ** you don't have permission to see this link **.
VrayMultiStageRender v2.0.78
- Fixes issues with inheritance White Balance from source cameras.
- Fixes issues with starting render when "Time Output" is set to "Frames".
VrayMultiStageRender v2.0.75
- Adds ability to auto-convert on the fly Vrimg files to EXR after each frame rendering (supported with network and local rendering)
It is possible to convert the files into one EXR file with all channels or Render Elements into the separate EXR files.
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VrayMultiStageRender v2.0.70
- Adds ability to exclude objects from rendering per Stage
(Useful for Exclude from rendering Global Illumination VrayFur,VrayGrass, Hair&Fur, Proxy and other Objects)
** you don't have permission to see this link **
VrayMultiStageRender v2.0.47
- Fixes same issues with Duma network manager
- Fixes an installation problem in 3ds Max 9
- Fixes issues with RenderElements output folder at "Custom path" mode
- Adds separate settings to Render Elements and Split Render Channels
VrayMultiStageRender v2.0.48
- Fixes issues with installation for users without administrative privileges
VrayMultiStageRender v2.0.52
- Fixes issues with saving Split Render Channels
- VrayCam can now be created from animated cameras
VrayMultiStageRender v2.0.53
- Output folder for RenderElements now not created when RenderElements is not active
- Various minor fixes
VrayMultiStageRender v2.0.57
- Fixes issue occurs on some computers when running utility
- Various minor fixes
VrayMultiStageRender v2.0.63
- Adds ability to Setup Servers for Vray Distributed Renderings
- Adds options to auto-rename or replace existing Output Files
- Adds ability to open the scene folder and Output folder in Windows explorer
VrayMultiStageRender v2.0.70
- Adds ability to exclude objects from rendering per Stage
(Useful for Exclude from rendering Global Illumination VrayFur,VrayGrass, Hair&Fur, Proxy and other Objects)
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