New Features in Autodesk 3ds Max 2012
April 10, 2011Homepage
Nitrous Accelerated Graphics Core
Substance Procedural Textures
iray Renderer
Enhanced UVW Unwrapping
Sculpting and Painting Enhancements
Stylistic Rendering
Autodesk 3ds Max Entertainment Creation Suites 2012
Marek Denko|Retrospective reel
December 21, 2010Marek Denko | Retrospective reel | Selected Works 2003-2010
MultiScatter is realeased.
December 18, 2010MultiScatter is a plug-in for 3ds max which works with V-Ray and Mental Ray.
Creator: Andrey Kozlov (Karba)
Features
Capability of creation huge amount of objects in array (hundreds of thousands and millions)
Quick rendertime generation of objects with optimized RAM management
Random transformations (scale, rotation) of objects in array
Distribution of objects based on bitmaps or procedural maps
Scaling of objects based on bitmaps or procedural maps
Realtime viewport preview of objects placement
Different types of viewport preview of objects
Special procedural map the MultiScatterTexture
64-bit support
Differences from VRayScatter:
1. Mental Ray support (geometry and Mental Proxy)
2. Not only VrayProxy but any kind of geometry supported
3. Many objects in one Scatter
4. Probability texture for objects “clustering”
5. Multithreading support in all operations including viewports
6. Picking objects directly from a scene
7. Materials, property and animation interactively depended to scene objects.
8. “Help pictures” for new users (possible to switch off).
9. Revolutionary viewport preview mode – points.
10. Diffuse colour or wirecolor preview in viewport.
11. Collision preview in viewport.
12. Converting MultiScatter object to single mesh or instant copied objects.
13. MultiScatter utility.
Fantastic Multiphysics simulator
December 18, 2010Lagoa Multiphysics 1.0 – Teaser
Lagoa Multiphysics 1.0 – Teaser from Thiago Costa on Vimeo.

Luxology MODO 501
December 16, 2010|
Luxology MODO 501
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Features
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New Rendering Features Pixar Subdivision Surfaces |
CityEngine Vue
December 9, 2010|
E-on Software and Procedural Together Introduce CityEngine Vue. E-on software and Procedural Inc. together announce the release of CityEngine Vue, a complete 3D city modeling solution for Vue users. CityEngine Vue is standalone software with direct format export to all products of the Vue family (3D Artist and Professional solutions).
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VRaySpeedScatter
September 15, 2010
Vray 2.0 Demo
August 22, 2010SIGGRAPH 2010 – Chaos Group End User Event V-Ray 2.0 Demo.
Ignacio Thomas, instructor de CICE certificado por Autodesk y demo artist de Chaos Group, realiza en este tutorial una presentación del nuevo V-Ray 2.0, toda una referencia entre los motores de render para Autodesk 3ds Max.
CICE, Escuela Profesional de Nuevas Tecnologías.
http://www.cice.es/
MultiPainter
August 22, 2010|
MultiPainter from Andrey Kozlov aka Karba.
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